Mana, Mages and Mayhem Playtest at GamesHaven

Mana, Mages and Mayhem
Live Playtest at GamesHaven
A new tabletop roleplaying game is coming to the table.
Mana, Mages and Mayhem is an independently developed TTRPG that has been in active development for the past one to two years. This in person playtest session is your opportunity to experience the system first hand and help shape its future.
The Premise
You play as small mages in a chaotic, broken magical world. An ancient disaster has reshaped civilisation. Mana is unstable. The elements are volatile. Survival demands cooperation.
You and your fellow spellcasters travel in search of adventure, riches, and reputation, navigating a world where magic is powerful but rarely predictable.
System Overview
- Classless character creation
- Dice pool resolution system
- Elemental mana management mechanics
- Collaborative spellcasting focus
- Strategic, chaotic combat and problem solving
- Designed for 3 to 6 players per session
Without rigid classes, you are free to build a mage that reflects your preferred style of play. Focus on explosive elemental gambits, careful resource planning, or layered spell combinations with your allies.
Victory depends on thinking ahead, managing risk, and working together.
Inspirations
If you enjoy titles such as:
- Magicka
- Mages of Mystalia
- Wizard of Legend
…this system aims to capture that same energy at the tabletop with pen, paper, and dice.
From the Developer
Hello 👋 , I’ve been building a TTRPG for the last 1-2 years and am looking to run a play test in person at Games Haven in the next month or so depending on availability. Currently there are a few people I know who have already shown interest but I wanted to through an open invite out there for anyone else interested. There is no max players currently since I can just run another play test but the game runs for 3-6 players.
I’ve written a small pitch but feel free to ask me anything about the game: Mana, Mages and Mayhem is a tabletop roleplaying game about little Mages in a chaotic magical world, where players must work together managing elemental mana to cast a wide variety of spells. Play is strategic, chaotic, and focused on collaboration. MMM is built to deliver an exciting experience for those brave enough to pull off wild gambits or smart enough to think multiple steps ahead.
Players take the role of small mages who travel seeking adventure, riches and fame, while navigating a world destroyed by an ancient disaster. MMM is a class-less system that makes use of a dice pool rolling system to determine outcomes.
With the class-less system players can build out interesting and unique characters each time with the spells to match the way they want to play. If you enjoy games like Magicka, Mages of Mystalia, or Wizard of Legend and want to try a TTRPG inspired by them then Mana, Mages and Mayhem aims to give you that same feeling but with pen, paper and dice.
Who Should Attend?
- Players interested in indie TTRPG development
- Fans of magic heavy fantasy systems
- Strategic players who enjoy collaborative mechanics
- Anyone curious about testing and influencing a new RPG system
No maximum overall sign ups. Sessions will run with 3 to 6 players at a time. Additional tables may be opened based on demand.
Come prepared to experiment, break spells, and give thoughtful feedback.
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